7.10.2014

Regenerator: Basic Shapes & Spaces

Started my unorthodox approach to my take on video-game mythology's Resider Evil 4 Regenerator. I'm not a professional but I'm really going to put my heart into this one simply to keep making art period. I begin by sketching up a starter sketch on ipad's Sketchbook Pro. I try to focus on the most basic shapes and spaces. Once I've finished the rough sketch, I clean it up and assign zones. I originally had lines but removed them once my elements were where I wanted them to be. I took the image into photoshop and will begin the next stage. Once I'm done with the head, I'll do the same with the basic body shape and stance. This will be the most challenging and fun because these creatures are awkward and disproportionate, so I look forward to having a bit of freedom in that regard.

I explored more into perspective as well, and mocked up a simple off-kilter hall I want to have the Regenerator in. I look forward so much to the detailing of the hallway and background. Now that background is just a sample, I'll be creating a more custom backdrop. I do want the perspective a bit skewed. I feel it'll add an eeriness to it.

So tomorrow I'll be moving onto facial structure a bit more and putting more elements in place, like eye sockets, teeth. Once I've established each element's respected zones, I'll be more compelled to warp and interpret this creature with my

1 comment :

  1. Productive you've been, I see!

    And, wow -- I had never thought of using an iPad to build initial sketches. I typically jump directly into Photoshop (when working digitally) which can be a bit unnecessarily resource-intensive when one's just trying to get their initial thoughts down. Thanks for sharing!

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